![]() Radar : The more radars you have, the larger your detection radius is.In addition, several optional buildings can be constructed now, these are not as pressing but still something to consider. Two Hangars : You're going to need to expand your air force soon.Medical Center : For healing wounded soldiers significantly faster than otherwise.You will want to construct the following buildings at minimum Your base begins with the following buildings. Generally going for Europe/Middle East is a good choice, though you can get away with placing your base anywhere in the world if you desire. Indochina: Situated around Indonesia or China, this ensures the coverage of most of Indochina, half of the Soviet Union and some of Australia, but not all.The Soviet Union is one of the biggest contributors alongside the United States. Middle East/South East Europe: Seen as the best starting position, covers most of Europe, half of the Soviet Union, the Middle East, North Africa, some of South Africa and even the tip of Indochina.Positioning the base near the middle of the landmass ensures full coverage and optimal interceptor response times. North America is one of the biggest contributors to the Xenonauts program alongside the Soviet Union. Southern North America/Cuba: Covering most of the United States, all of Central American and the northern parts of South America. ![]() There are three optimal base locations that you can select, it may be wise to eventually set up bases in these three areas at some point. You will want to place your first base in a area that encompasses as many funding nations as possible. When you begin the game you are told where to place your initial base.
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